ContextCapture User Guide

Untextured regions representation

In some cases, even if parts of the scene are not seen by input photos, ContextCapture is able to create geometry conforming to neighboring parts.

You can choose how ContextCapture will texture them:

  • Inpainting completion (default): fill small and medium untextured regions by image inpainting. This method is not applicable for large untextured regions: the latter are filled with the color you have selected for untextured regions.
  • Uniform color: fill all untextured regions with the color you have selected.
  • Untextured regions color: custom color used to fill untextured regions.

3D reconstruction of an area with untextured regions, without (left or top) and with (right or bottom) inpainting completion.